Embedded systems have always been about squeezing every ounce of performance from limited hardware. From hand-optimized assembly to finely tuned C, we’ve spent years writing efficient code, minimizing ...
You might argue that the interface and abstraction will cost too much. That’s a misconception. An extra function call won't ...
Have you and your team ever taken some time to sit down and define what your build system should be? I often see teams start a project with the loose idea that they ...
Machine learning is a subfield of artificial intelligence which gives computers an ability to learn from data in an iterative manner using different techniques. Our aim here being to learn and predict ...