Two days ago, Raja Koduri teased Intel's next-generation Xe-HGP gaming GPU running a new and, at the time, unreleased 3DMark Mesh Shader feature test. There was no information provided about the GPU, ...
Mesh shaders are one of the more interesting recent developments in computer graphics technology, despite that many users are very likely not heard of them, or only heard the name. In essence, mesh ...
Microsoft has released a preview of the next step in DirectX Raytracing to its Windows Insider Program, meaning developers can start to play with new performance enhancing features to deliver a better ...
Mesh shaders are so advanced they apparently can’t run on the base PlayStation 5. We’re doing that now. It’s been a few days since the Nintendo Switch Online Playtest has ended, but dataminers are ...
UL Benchmarks has added a new feature test to its 3DMark benchmarking suite. You might have seen a still from this new test in my report yesterday, on Intel Graphics chief Raja Koduri testing an ...
This week Microsoft has published more details on the new DirectX features more about DirectX 12 including DirectX Raytracing tier 1.1, Mesh Shader, and Sampler Feedback. All these features are ...
Intel is currently playing around with it's next-gen Xe HPG gaming GPU in the labs, with GPU boss Raja Koduri tweeting out a picture of the Xe GPU mesh shading in action. Raja teased an unreleased ...
Nvidia has released an application called the Asteroids Mesh Shaders Demo. It isn't a GeForce 20XX revamp of the iconic Atari game but a technical demo showing off Turing Mesh Shaders. If you have a ...
We’ve known for months that Alan Wake 2 will be one of the most demanding games on PC, but new details show just how taxing the upcoming title from developer Remedy will actually be. According to a ...